vibe.market

What is vibe.market?

vibe.market brings trading card booster packs onchain! Like Pokémon or Yu-Gi-Oh!, but every pack, card, and trade lives on Base.
  • Buy packs with ETH
  • Open to reveal cards with different rarities
  • Optionally sell cards for tickets
  • Randomness and rarity generation is public - build anything on top

How It Works

Each pack costs a fixed amount of tickets (for example, 100,000 tickets). During preorder, ticket prices may vary (example range: $0.002 to $0.20 each), making pack costs variable (example: $0.20 to $20). Open your pack to reveal a digital collectible card with random rarity. Cards can optionally be exchanged for tickets through the collection’s smart contracts (subject to availability).

Wear & Foil

Cards can have additional random attributes generated onchain:
  • Wear: Card condition from pristine (0.0) to heavily worn (1.0)
  • Foil: Special effects like Prize Foil (example: ~0.05%) or Standard Foil (example: ~0.5%)
Foil and wear add depth and collectibility similar to graded shiny Pokémon/Yu-Gi-Oh! cards. Creators can disable these features, but are highly encouraged to kept them on.

Unopened Packs

Unopened packs may optionally be redeemed for tickets (example: 80,000-100,000 tickets or 80-100% of the original cost [100% for contracts deployed after August 1st, 2025]). This feature’s availability depends on the specific collection.

Market Phases

Preorder (Bonding Curve)

  • Ticket prices start low and increase as more are bought
  • Progress bar shows advancement to graduation goal (example: 2.5 ETH)
  • Creator earns a percentage of all trades (example: 2%)

Graduation

When the collection reaches its graduation threshold (example: 2.5 ETH):
  • A portion of tokens moves to Uniswap V3 pool (example: 5%)
  • The rest of tokens is locked in the contract to facilitate exchanges of tickets
  • Trading shifts from bonding curve to open market
  • Creator earns a percentage of all Uniswap trades (example: 0.5%)

Fees

Trading Fee: A percentage fee on all transactions (example: 7.5% total) Example fee distribution:
  • Creator: 40%
  • Referrers: 10%
  • Platform: 50% (w/ 10% origin fee)
Opening Fee: Small fee for onchain randomness via Pyth Network (example: ~$0.01) Note: All fees and percentages shown are examples. Actual values are determined by a collection’s smart contracts.

For Builders

  • Randomness and rarity generation happens onchain via Pyth Network
  • Query any public RPC to access card attributes
  • Build games, marketplaces, or apps on any collection
  • Earn referral fees by integrating pack sales (example: up to 10% of contract fees)
  • No permission needed - deploy packs via our interfaces without vibe.market
See developer docs for contract interfaces and examples.

Important Notes

  • Digital collectibles intended solely for personal enjoyment, collection, and entertainment purposes
  • Every pack purchase receives a digital collectible NFT
  • All numerical values shown are examples only - actual values vary by collection
  • Parameters may vary by collection
  • An older version of vibe.market contracts with factory 0xddb8a2f1fc79898df9854acef7d15729817bc07e had Mythics require a certain amount of fee volume (20M mythic tickets were paid by 10M tickets from drop contract fees) - all versions after allow Mythics to sell even if they are the first card pulled.
  • See Terms of Service

Get Started

vibe.market - Connect wallet and start collecting Discord - Join the community .vibe domains - buy a .vibe domain and show support

Additional Resources

For Creators

Learn how to create and launch your own Booster Pack collection

For Developers

Integrate with vibe.market smart contracts and build on the platform